RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality
نویسندگان
چکیده
The recent development in consumer hardware lowers the cost barrier for adopting immersive Virtual Reality (VR) solutions, which could be an option for classroom use in the near future. In this paper, we introduce RiftArt, a VR tool for supporting the teaching and studying of Art History. Using RiftArt the teachers can configure virtual museum rooms, with artwork models inside, and enhance them with multimodal annotation. The environment supports both the teachers during the lesson and the students during rehearsal. The application, implemented completely using Web technologies, can be visualized on large screens and head mounted displays. The user test results advance the understanding of the VR effects on classroom usage. We demonstrate that VR increases the motivation of high-school students towards studying Art History and we provide an in-depth analysis of the factors that contribute to this result.
منابع مشابه
Stereo panorama photography in archaeology: Bringing the past into the present through CAVEcams and immersive virtual environments
Stereo panorama photography is able to create a visual immersive experience in which the viewer is able to see in any direction from a single static point. Acquiring data through CAVEcams [1, 2], we are able to create points of immersion at cultural heritage sites. Through this technique, the user can virtually experience archaeological sites, which they might not otherwise be able to do. These...
متن کاملAn Immersive Virtual Reality Museum via Second Life - Extending Art Appreciation from 2D to 3D
This research is going to demonstrate a virtual museum via second life, the visitors can have the chance to more profoundly experience the masterpieces. By extending 2D paintings to 3D world, users can be not only more adaptively perceive the expression of painting but also intuitively interact with the 2D famous painting in 3D world. Also this kind of art appreciation can play a profound contr...
متن کاملApplication of Augmented and Virtual Reality Technologies in Medicine
Background and Aim: Virtual Reality and Augmented Reality are immersive technologies that integrate virtual and real-world elements. These technologies have been used to help and improve human capabilities in many fields. Virtual and augmented systems are used in various medical situations. They are effective options in most stages of patient treatment and performing medical procedures. Therefo...
متن کاملAn Immersive VR System for Sports Education
The development of new technologies has undoubtedly promoted the advances of modern education, among which Virtual Reality (VR) technologies have made the education more visually accessible for students. However, classroom education has been the focus of VR applications whereas not much research has been done in promoting sports education using VR technologies. In this paper, an immersive VR sy...
متن کاملInvestigating the Impact of Interactive Immersive Virtual Reality Environments in Enhancing Task Performance in Online Engineering Design Activities
The objective of this paper is to test the hypothesis that immersive virtual reality environments such as those achievable through the head-mounted displays, enhance task performance in online engineering design activities. In this paper, task performance is measured by the time to complete a given engineering activity. Over the last decade, a wide range of virtual reality applications have bee...
متن کامل